3/3/2024 0 Comments Grim dawn save game editor![]() Technically, the editor doesn’t dupe items, it just creates new ones. It’s from 2016 and the editor has changed a bit, but it does kind of explain paths via examples. You may want to look through the “Changing your equipment and weapon” section in the original post. You can try giving the show command these paths and see if it can find the right piece of data. So, that means, invent/0/items is actually talking about the same path. You can freely shorten each of the path components as long as the editor can still find a unique match as it tries to travel along the folder-like structure. IIRC, the editor will show you the actual path that it is visiting, which should be: You can take a look at what actually lives at that path with this: In THAT, there is another thing named “item” In that, there is another thing named “0”. There is a thing named “inv” on the character. This is very much like having to type in the path to a file (or use a file open dialog) to tell a program where a file lives on your disk. So when you ask the Dior to change some data on the character, you then need to tell it “where that data is”. ![]() So about that magic looking inv/0/items… This editor takes your loaded character and lets you explore the data saved in there kind of like the folders on your disk.
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